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00022 #ifndef __NL_SOCKET
00023 #define __NL_SOCKET
00024
00025 #include "netlink/core.h"
00026
00027
00028 NL_NAMESPACE
00029
00039 class Socket {
00040
00041 private:
00042
00043 string _hostTo;
00044 string _hostFrom;
00045 unsigned _portTo;
00046 unsigned _portFrom;
00047 Protocol _protocol;
00048 IPVer _ipVer;
00049 SocketType _type;
00050 bool _blocking;
00051 unsigned _listenQueue;
00052
00053 int _socketHandler;
00054
00055
00056 public:
00057
00058 Socket(const string& hostTo, unsigned portTo, Protocol protocol = TCP, IPVer ipVer = ANY);
00059
00060 Socket(unsigned portFrom, Protocol protocol = TCP, IPVer ipVer = IP4, const string& hostFrom = "", unsigned listenQueue = DEFAULT_LISTEN_QUEUE);
00061
00062 Socket(const string& hostTo, unsigned portTo, unsigned portFrom, IPVer ipVer = ANY);
00063
00064 ~Socket();
00065
00066
00067 Socket* accept();
00068
00069 int read(void* buffer, size_t bufferSize);
00070 void send(const void* buffer, size_t size);
00071
00072 int readFrom(void* buffer, size_t bufferSize, string* HostFrom, unsigned* portFrom = NULL);
00073 void sendTo(const void* buffer, size_t size, const string& hostTo, unsigned portTo);
00074
00075 int nextReadSize() const;
00076
00077 void disconnect();
00078
00079 const string& hostTo() const;
00080 const string& hostFrom() const;
00081 unsigned portTo() const;
00082 unsigned portFrom() const;
00083 Protocol protocol() const;
00084 IPVer ipVer() const;
00085 SocketType type() const;
00086 bool blocking() const;
00087 unsigned listenQueue() const;
00088 int socketHandler() const;
00089
00090
00091 void blocking(bool blocking);
00092
00093
00094 private:
00095
00096 void initSocket();
00097 Socket();
00098
00099 };
00100
00101 #include <netlink/socket.inline.h>
00102
00103 NL_NAMESPACE_END
00104
00105 #endif